//
//  PMPolygonShape.h
//  PezMonkey
//
//  Created by Spence DiNicolantonio on 10/29/09.
//  Copyright 2009 Necrosoft. All rights reserved.
//

#import <Foundation/Foundation.h>

#import "PMCore.h"
#import "PMShape.h"


@interface PMPolygonShape : PMShape {

}

#pragma mark -
#pragma mark Init
- (id)initWithBody:(PMBody *)aBody vertexArray:(PMVect[])vertices;
- (id)initWithBody:(PMBody *)aBody center:(PMVect)center vertexArray:(PMVect[])vertices;


#pragma mark -
#pragma mark Getters
- (NSUInteger)vertexCount;
- (PMVect *)vertices;
- (PMVect)vertexAtIndex:(NSInteger)index;

@end
